![]() ![]() Bottom path is different the birds can move anywhere in the Beast Handler's effective range, similarly to Etienne's drones, but can target where bloons are re-positioned. Middle path is placed on land and can be moved similarly to the top path. ![]() Top path requires water to be placed or upgraded and can be moved anywhere, granted there is water. These beasts are each placed and targeted differently. Land and water beasts can share range among two or more handlers connected by being linked within range of each other, while flying beasts can fly within range of all contributing handlers across the screen.Įach upgrade path gives the Beast Handler access to different beasts: top path is water-based, middle path gives theropod beasts, and bottom path offers avian creatures. When two or more Beast Handlers are merged, the beasts can be placed inside of the range of connected Beast Handlers, similarly to Advanced Intel. These beasts can be placed anywhere in its larger (60) range, essentially giving the tower two ranges. Upon owning any beast, the base attack stops in order to focus on the beast(s). The Beast Handler handles beasts that help stop the bloons, which are accessed by buying upgrades. It can, however, be placed on frozen water. It cannot be buffed by Alchemists and cannot be picked up by Support Chinook. The base Beast Handler uses its staff to pop bloons, where it stabs up to 4 bloons with its staff every 1.4s, each hit dealing 1 damage ( energy), each attack ignores the Line of Sight obstacles, and has 20 range, the smallest of any tower. Unlike most towers, the Beast Handler is unlocked after completing all 3 stages of the " Epic Beast Quest" that is unlocked at Level 40, accessible via Quests. This monkey controls increasingly powerful beasts to pop bloons, and can merge with other Beast Handlers to increase the power of their Beasts. The Beast Handler is a Support-class tower that was introduced in update 36.0. Multiple Beast Handlers can have their own beasts, or combine efforts to train a single beast with greater beast power. Your insights will directly influence our game's evolution, making this a truly collaborative journey.Trains land, water, or air beasts. By joining, you can share feedback, report bugs, and engage with fellow players. Our Discord server is the main hub for this interaction. “We are deeply committed to involving our community in the development process. How are you planning on involving the Community in your development process? But rest assured, any decision regarding pricing changes will be carefully considered and communicated transparently to our users.” However, this could potentially change depending on a variety of factors such as added features, development costs, and user feedback. “As of now, our plan is to keep the price of the game consistent during and after the early access phase. Will the game be priced differently during and after Early Access? It's worth noting that while this version is already well-developed, we view early access as a valuable opportunity to further refine and perfect it based on user feedback.” We've worked meticulously to ensure that the core features function seamlessly and provide a rich user experience. After seven years of development and five major revisions, it's a very polished and sophisticated product. “Our early access version, even though it's not the final product, is already in a highly advanced state. What is the current state of the Early Access version? ![]() Essentially, the full version represents our commitment to a complete, stable, and satisfying user experience.” It will include usability improvements, bug fixes, and potentially new features, all based on user feedback gathered during the early access phase. “The full version of our product will be a polished and enhanced version of the early access offering. ![]() How is the full version planned to differ from the Early Access version? This duration isn't fixed but is a projection of the time we believe will allow us to deliver a high-quality, user-centric product.” “Our plan is to remain in early access likely for two years, giving us sufficient time to refine our product based on user feedback. All in all, it's a user-centric approach that ensures we create a more successful and robust product.”Īpproximately how long will this game be in Early Access? It helps us mitigate potential risks, foster a community of early adopters, and secure an additional revenue stream for sustainable development. “Early access is a crucial step for us as it provides an opportunity to fine-tune our product based on real-world feedback. ![]()
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